You may have several Perform skills, each with its own ranks, each purchased as a separate skill.
Each of the nine categories of the Perform skill includes a variety of methods, instruments or techniques, a small list of which is provided for each category below.
- Act (comedy, drama, mime)
- Comedy (buffoonery, limericks, joke-telling)
- Dance (ballet, waltz, jig)
- Oratory (epic, ode, storytelling)
- Percussion instruments (bells, chimes, drums, gong)
- String instruments (fiddle, harp, lute, mandolin)
- Wind instruments (flute, pan pipes, recorder, shawm, trumpet)
- Sing (ballad, chant, melody)
- Ritual (civic ceremony, religion, sorcerous)
Check: You can impress audiences with your talent and skill.
|10||Routine performance. Trying to earn money by playing in public is essentially begging. You can earn 1d4 silver quarters per day.|
|15||Enjoyable performance. In a prosperous city, you can earn 2d6 silver quarters per day.|
|20||Great performance. In a prosperous city, you can earn 1d8 silver pieces per day. In time, you may be invited to join a professional troupe and may develop a regional reputation.|
|25||Memorable performance. In a prosperous city, you can earn 3d6 silver pieces per day. In time, you may come to the attention of noble patrons and develop a national reputation.|
|30||Extraordinary performance. In a prosperous city, you can earn 6d6 silver pieces per day. In time, you may draw attention from distant potential patrons or even from demons of other worlds.|
A masterwork musical instrument gives you a +2 circumstance bonus on Perform checks that involve its use.
Perform (ritual): This skill cannot be used to impress an audience, unlike the other Perform skills. Its use is restricted to ceremonial rites and sorcerous gatherings. In Conan the Roleplaying Game, it is most commonly used in power rituals to increase the might of a sorcerer. See the Sorcery chapter for details.
Action: Trying to earn money by playing in public requires anywhere from an evening’s work to a full day’s performance.
Try Again: Retries are allowed but they do not negate previous failures. An audience that has been unimpressed in the past is likely to be prejudiced against future performances. Increase the DC by two for each previous failure.